πProgramming 64
- π SOLID μμΉ
- π C# Delegate Event Action Func
- π Boxing, Unboxing
- π Garbage-Collection
- π OOP
- π C# Partial
- π νλ‘κ·Έλλ° λμμΈ ν¨ν΄
- π Architecture Pattern
- π C# DLL
- π C# Thread/Task
- π C# Access Modifier
- π Markov Model
- π μ΄ μμ€ν μμ μ€ν¬λ¦½νΈλ₯Ό μ€νν μ μμΌλ―λ‘ νμΌμ λ‘λν μ μμ΅λλ€.
- π Fuzzy Logic
- π React Native 리μ‘νΈ λ€μ΄ν°λΈ - Animation
- π μ λ¬Έκ° μμ€ν - Rules-Based System
- π React Native 리μ‘νΈ λ€μ΄ν°λΈ - Context
- π Artificial Life - μΈκ³΅μλͺ
- π React Native 리μ‘νΈ λ€μ΄ν°λΈ - Hook
- π React Native 리μ‘νΈ λ€μ΄ν°λΈ - μ΄κ²μ κ² λ©λͺ¨
- π Neural Networks & Backpropagation Algorithm - μ κ²½λ§ & μμ ν μκ³ λ¦¬λ¬
- π Genetic Algorithms - μ μ μκ³ λ¦¬λ¬
- π Ant Algorithms - κ°λ―Έ μκ³ λ¦¬λ¬
- π Adaptive Resonance Theory - ART1
- π Simulated Annealing - λͺ¨μ λ΄κΈμ§
- π DOM
- π React Native 리μ‘νΈ λ€μ΄ν°λΈ
- π Web Browser μΉ λΈλΌμ°μ
- π Unit Test μ λ/λ¨μ ν μ€νΈ
- π Programming Paradigm νλ‘κ·Έλλ° ν¨λ¬λ€μ
- π λΈλλ°μ€, νμ΄νΈλ°μ€
- π AI, λ‘λ΄ μ€μ΅ κ³Όλͺ©
- π Sentinel Value
- π NODE_ENV
- π HTTP
- π μΈμ & μΏ ν€
- π Get/Post
- π IDE λ¨μΆν€
- π CR, LF, CRLF
- π μ κ·ννμ
- π C# Default
- π C# Tuple
- π μ½κΈ° μ’μ μ½λκ° μ’μ μ½λλ€
- π Capacity Reserve
- π CPP 맀ν¬λ‘ #, ## μ°μ°μ
- π Short-Circuit Evaluation
- π λλͺ¨λ₯΄κ° λ²μΉ, De Morgan's Law
- π Yoda Notation
- π The Swap Trick
- π μμ μ΄λ¦μ μ λμ¬ k, νκ°λ¦¬μ νκΈ°λ²
- π SSMS μ€μΉ μ κ³μν΄μ 리λΆνΈλ₯Ό μꡬνλ λ¬Έμ
- π URLμ νλ‘ν μ½ μλ³μ (Protocol Identifier)
- π μ€λ²ν€λ Overhead
- π λ€μμ€νμ΄μ€
- π μΈλΌμ΄λ Inlining, μΈλΌμΈ ν¨μ Inline Function
- π μμ€ν€μ½λ
- π C# GetType() typeof()
- π λΉμ£ΌμΌ μ€νλμ€
- π Git
- π HTMLμμ Jinja μ£Όμ μ²λ¦¬ ν λ
- π μ°μ° μμμ λ°λ₯Έ νΌν¬λ¨Όμ€ μ°¨μ΄
- π λΉνΈ μ°μ°, μννΈ μ°μ°
- π C# 'InvalidOperationException: Collection was modified; enumeration operation may not execute.'
- π μ»΄νμΌ, μ»΄νμΌλ¬, μ΄μ λΈλ¬, λ§μ»€, λ‘λ